"Theme Mode(Blood War)"

Character Transformations

Werewolf - 1. use the [Werewolf Serum] item to gain the ability to transform, and transform into a werewolf to gain special abilities after transforming.
2. werewolves run on all fours when they spurt, which allows for very fast transitions and speed, but requires acceleration, similar to a creature mount
3. Werewolves can jump in two stages and can attach themselves to vertical walls to perform a continuous jump, which allows them to climb walls.
4. can use the "Howl" skill to add buffs to themselves and nearby teammates to increase movement speed and damage reduction, and can detect the location of nearby enemies

Vampires - 1. use the [Vampire Serum] item to gain the ability to transform into a vampire and gain special abilities.
2. after defeating an enemy (both in human and vampire form), a 'blood ball' will be generated on the spot, allowing you to recover health quickly upon contact, and in vampire form, you can absorb 'blood cells' from a long distance.
3. Clicking Transform will generate vampire wings, giving you the ability to fly.
4. can quickly travel short distances while flying and use them for quick maneuvers
5. can fly to a certain altitude and then select a drop zone, falling at high speed and causing damage and airborne effects around the drop zone
6. can fire energy bombs and create crimson smoke at the point of detonation, and users affected by the smoke cannot use medical items

Stages

[Crimson Castle] Large POI - [Crimson Castle] New ground-themed mode zone, which not only provides an abundance of ground resources, but also accelerates the activation of final reward chests through combat
1. day and night alternate in the Crimson Castle, and the unique weather of the Blood Moon can be triggered at night
2. there are several unique areas inside the castle, you can get abundant resources by tampering in areas such as inside the castle, garden, wine cellar, etc.
3. there are many hidden coffins inside the castle. You can use them to hide and, of course, be careful of other users hiding in them.
4. inside the castle is the Blood Clan Throne, which is legendary for its ability to unleash powerful and mysterious powers when activated.
5. the ritual chest in the altar inside the castle is legendary for containing an item that activates the Throne and rich loot, which requires defeating other competitors before it can be activated
6. activate [Crimson Keys] scattered throughout the map to access the Crimson Castle portal
7. outside the Crimson Castle, there is a small portal that allows you to quickly enter the interior of the Castle

[Werewolf Village] Small POI - [Werewolf Village] New map themed area, gathering place of werewolf ancestors, rich in supplies, and ancestral treasures available by solving riddles
1. the Werewolf Tribe also has a day and night cycle, allowing players to trigger riddles on the Ancestor Statue under the Spirit Tree at night to find the souls of lost wolves and obtain high-end treasures.
2. towns have a variety of architecture to explore the lives of the ancestors, including local architecture such as taverns, post houses, boarding houses, council chambers, and ancestral soul trees
3. there is a mini-play in the village to find the soul of a lost wolf, after finding the wolf soul, touch it to return it back to the soul tree, leaving behind supplies

Mode Mechanisms

Treasure hunts - 1. special modes that open after a certain period of time after the start of the game, enriching the user's mid-term game goals and increasing the level of stimulation of confrontation
2. after the mode opens, all surviving players will leave their teams and form several teams into groups.
3. each group will be allocated one Blood Clan Chest, and only users from the three teams in the group will be able to see the location of the Rudd Clan Chest on the map.
4. users approach and interact with the Raid Clan Crate to activate the Raid Clan Crate to start the countdown

Treasure Specter - Mutation Chest from Long-term Storage of Crimson Energy Objects
1. activate the treasure zone device gargoyle monster complement to display hidden treasures
2. open a treasure chest and there is a chance to find a chest monster
3. defeat the chest monster and get the target
4. if the chest monster is not defeated within 30 seconds, the chest monster will escape by sending it away

Count Dracula - Crimson Crystals can be farmed on the map, and breaking them summons the Crimson Rift, which you can enter to challenge Count Dracula in the Chamber of Secrecy
1. Dracula is extremely agile, approaching his prey at high speeds to unleash powerful melee attacks, and if his prey is too far away, he can transform into a bat and move in close in an instant.
2. After defeating Dracula, in a fit of rage, Dracula ingests the Crimson Power and goes berserk.
3. In his berserk state, Dracula uses a variety of ranged attacks, which can be evaded by ducking into a bunker.
4. while in Berserk, Dracula has a protective shield that defeats energy balls around him to create an attacking space
5. after completely defeating Dracula, you can get rich rewards from chests and exit the room through cracks

Item

Sealed boxes - "The portable chest, which was only carried by high-level vampires, can still be carried after the user is defeated and revived through the energy seal of a Crimson Crystal Shard.

However, due to the special energy seal, if the user is forced to open it, they must break the activated Crimson Shard within a time limit to open it."

Crimson Key - A device with crimson energy in themed mode, which can be used to activate a portal to a large POI, and the activated portal will collapse after a period of time.

Crimson Crystal - Special crystals can be farmed on the map, and breaking them will open a Vampire Rift, and interacting with the Vampire Rift will allow you to enter the Chamber of Secrecy to challenge Count Dracula

Werewolf Billboard - After a user consumes a werewolf drug in game, all kills are counted on a billboard, which can be unfolded and displayed to other users in a match. Counts continue to accumulate across versions

Vampire Billboard - After a user consumes the vampire drug in the game, all kills are counted on a billboard, which can be unfolded and displayed to other users in a match. Counts continue to accumulate within versions

Mounts

Gunma - A two-player creature mount that can easily traverse complex terrain and further muffles the sound of its travel; has the ability to [jump] and [swim]; allows the user to [ride], [shoot], or [follow a friend]; and allows the user to [feed] and [summon] interact with the steed.

Blood Steed - Steeds infected with Crimson Energy gain the ability to jump 2 levels and have the same attributes as normal steeds.

Updating classic maps

New Weapons

Dual MP7 - New double-grip, pistol slot weapon with fluid movement and visible high velocity when firing at an angle; does not support scope aiming mode

Play Mechanics

Summoning Beacon Tower Limited Release - Summoning Beacon Tower exclusive to the Classic Erangel Ranked Map

Item

Self-Rescue AED Set - Added Self-Rescue AED sets to Classic maps, spawning on Solo/Duo/Squad ground
Users with this item can recover from stun without the need for teammate assistance
If a team has a teammate with this item, they will not be eliminated immediately if all four are stunned

Mounts

New Vehicle: Hovercraft - Hovercraft can travel on land and water, have armored glass, and occupants and outside users cannot shoot at each other.

New Arena Mode: Themed Arenas

Stages

Vampire Castle Square - Reuse of the Vampire Castle Square area from the Blood War themed mode, where users can fight Arena battles in this area. Placed Supply Refresh Points on the map, allowing players to farm advanced supplies such as air-dropped guns.

Mode descriptions

Assault Team Deathmatch Battle Rules - Themed match, infinite respawning using Assault Match rules, and being born next to a teammate when respawning. First team to defeat a specified number of enemies in a set amount of time by eliminating opponents and scoring +1 point wins

Improved Basic Experience updates

Head-to-head

Highlights - Support for recording summit showdown highlights

Death Cam - Support for head-to-head death cam view

Mounts

Mount Operations - Support for switching diagonal slides to a diagonal position in the Change Slide Position UI

Aiming Your Character - User's orientation is maintained when moving from driver to passenger and does not refresh to the front of the ride

Mount Camera - Added vehicle acceleration and high-speed camera effects, adding a sense of speed

Metro Royal

New icons, borders, and title frames - New Seasonal Rewards Update Season 22

 

Fundamentals

Updating frames - New 90-frame model spot; New 120-frame model spot

Starting Island Accompanying Dance

Motorcycle Dance - New start island companion dance Motorcycle Dance released. Users can now follow NPCs on the starting island and participate in military dances

Player information

Border - Added border filtering, allowing users to filter borders using a year + rating condition

Improved system updates

Classic Season

C7S20
Classic Season
- New season openCYCLE7 SEASON20

1. Classic Season Update Rewards: Pink Tier Full Set Resources C7S20 - Glasses, C7S20 - Set, C7S20 - Mask, C7S20 - Headdress, C7S20 - SKS
2. updated the Seasonal Currency Exchange Shop: C7S20 - Parachute
3. added new tiered rewards for Classic and Casual Seasons

C7S20
Casual Season

1. Casual Season is used to measure user engagement in Classic Match, Arena, WOW, Homegrounds, Arcade Mode, etc.
2. Season Cycle: The Casual Season cycle coincides with the Classic Season, with each season lasting approximately 2 months
3. users can earn Casual Points by completing weekly missions, and points can be used to upgrade the Casual tier.
4. after tier leveling up, users can receive corresponding achievement rewards when they reach a certain tier
5. some rewards can be unlocked in both Classic and Casual Seasons at the same time. Reward items will be applied upon initial unlocking and automatically converted to Season Coins upon re-acquisition.
6. added new tiered rewards for Classic and Casual Seasons
7. Casual tiers are: 7 levels: Bronze, Silver, Gold, Platinum, Diamond, Crown, and Ace

Head-to-head

C7S20
Head-to-head
- Head-to-head, hardcore matches

1. entry requirements: Crown and above in the highest tier of any mode this season or last season
2. Season Cycle: The Grand Finals cycle coincides with the Classic season, with Grand Finals starting around the 14th day of each season
3. Open Hours: Open for a limited time by region
4. Team Matching Method: Users who meet the participation requirements can freely match teams or automatically match teammates.
5. Mode Information: Summit matches use a fixed third-person-squad mode
6. Map Information: Classic Erangel, Classic Miramar
7. 64 players in total, including 16 teams in a single match
8. the normal tier is divided into 5 tiers: Vanguard, Overtake, Conquest, Unsung, and Legendary

Popular gifts

Popularity contest events - Event Rules:
1. users enter the popularity showdown event and randomly select one opponent of similar skill level every three days during the showdown period for a total of 10 rounds.
2. the popularity gains of both sides during the showdown period are compared, and the winner is the one with the higher popularity.
3. the winner can plunder the points of the loser's match
4. Participating in a Showdown earns you Showdown Points to upgrade your Showdown level. Rarer rewards as the Showdown level increases

Party Showdown Events - Event Rules:
1. Matching: Matching teams of similar skill level every 2 days for a total of 8 rounds of competition, with 1V1 popularity contest based on the ranking of popularity within the team
2. Showdown: Compare the popularity gains of both sides during the showdown period.
3. Total points are awarded based on the win-loss relationship of each user on the team. If the score is 2:2, the total popularity of both teams is compared.
4. the team with the highest total points wins, and if they win, they can plunder points from the loser's match.
5. If all users on a team have the same number of points, they can share level rewards and ranking rewards.
6. Supported teams can create their own team nickname medals, which can be personalized by the team leader and prove the close relationship between team members and the recipient.
7. Nickname medals support custom text and are unique.
8. users can earn nickname medals by completing team registration or by completing reward missions

Improved popularity gift exchange - 1. new gift exchange square, with recommendations and filters based on gift value
2. added display of exchange status in gift exchange history

Friendly party - 1. earn affinity items and exclusive sets by completing missions during the event, such as adding friends and team matching

Affinity Bonus Events - 1. during the event, you can earn additional affinity bonuses by giving gifts between friends, and you will be rewarded when your cumulative bonus affinity reaches a certain level

Lobby

 Update the Lobby Right Slide Screen - Added customizable mode quick entrance to the lobby, allowing users to set their preferred presence mode and quickly access it via a left-sliding operation

Clans

Clan types - Survival Clan improvements, renamed to Casual Season and tweaked missions to align with Casual Season

Friends

Friends list - Added in-list search, supporting fuzzy search for friend names and friend non-names. Improved list presentation, moving friend status, add friends to a more prominent bottom, and including in-person party matching, friend party matching external sharing to more lists.

Updating the theme system

Updating the Theme System Store - Updated introduction to theme system modes, updated Theme Exchange store offerings

New Hobby Items

Werewolf Transformation, Vampire Transformation Hobby Items - Players can transform into werewolves and vampires. Applies in lobbies, starting islands, and playgrounds.

Update your ingestion system

Update your ingestion system - New theme collection Crimson Castle released

WOW Modules

System

Adding WOW Arcade Seasonal Content - Each season, we'll curate a user map for you to play to earn Season Points and unlock rewards.

Add a Creative Center mail system - Quickly check your WOW creation-related emails on your personal creation page

Matching - 1. support language matching, need to open separately on WOW page
2. support multi-matching, match multiple mods at the same time, such as collections, themed select, collections, etc.

Search - Dramatically improved search experience, support for searching for suggested terms and fact check charts, and help curate search results

Rankings - Weekly popularity broken down by region

Popular - Repeating popular theme content

Translation - Improved integration of out-of-translation content, users can enable it in settings to automatically trigger translation when entering each page.

Improved replication permissions - Show duplicates on author homepage, with daily and monthly caps

Show ratings - Added rater playtime to artwork ratings, added ranking lines

Workspace - Highlight WOW-related content in your circle of friends to help you quickly find potential pieces

Promoting Artwork Collections - Showcase great user collections in banner

Operation Interactions

Network mode improvements - Height of planes does not change when placing items in network mode

Dragging and placing items in a backpack - Allow users to drag and place items in the [Collapsible Backpack Compartment].

Two-finger zoom - Support for two-finger gesture controls to control zoom

Quickly move items - Improved movement, providing options for fast travel over long distances/exactly moving to the plane where the selected object is located

Movement improvements - Improved horizontal/vertical movement, eliminated movement inertia, and provided the option to continuously move by holding down a button

Collapsing the Backpack UI - Backpack turns into half-screen, folds down to a very narrow screen

Improved backpack item categorization & added curated tags - Improved backpack item sorting and tagging, giving all items a name to categorize and sort by

Move the camera to the right in the half-screen UI - When the UI is half-screen, the camera moves to the right so the UI does not obscure characters and items

Modified the way building items are edited - Building items allow scaling and rotation on the XY axis by default, no longer needing to be implemented via parameter switches

Game Parameter

Custom items - Create new items based on your play needs and customize their icon, modeling, name, description, and other parameters. Additionally, you can set a specified buff for acquiring certain items.

Armed AI Properties - You can set the default buff added when creating a tower on the tower properties screen

Sliding features - Authors can open map slider functionality in the Game Parameters - Motion Settings screen, and open slider maps can be slid by the user during play.

Play Devices

Defense Tower Spawning Device - Tower interaction activations can have multiple towers. When enabling the interaction, the user can select one of the set defense towers to activate

Adding an Environment Controller Bloodmoon Skybox - New themed Bloodmoon Skybox in the Environment Controller, allowing you to turn the sky into a Bloodmoon

Objects

Water Cube - New material change option for water cubes, allowing artists to freely change the appearance of water cubes to magma and sewage

Template maps

Hundred Years Erangel - Includes a map of the hundred-year-old dry Erangel

Tutorials

Tutorial stage improvements - Tutorial stage improvements

Play description

Describing the artwork mode in the Suntest Entry window - Add the ability to transform into heroes like vampires, werewolves, and more, and use the editor to recreate mechanics like troop lines, BPs, equipment, and levels to make your TPSmoba play maps more cost-effective.