1. Dagger
Added dagger, a short melee weapon. Has a new grip, move, and attack actions. The default melee weapon equipped when a user first enters the game will be changed from a machete to a dagger.
2. Famas
Integrated attribute adjustments with the BGMI Famas model, replacing the current Famas in BGMI. The new Famas is added to the supply crate.
3. AUG
Integrated attribute adjustments with the BGMI Famas model. Removed AUGs from supply and spawned them on the ground.
4. ACE32
ACE32 recoil was slightly reduced. ACE32 shooting animation improved. Shooting feels improved.
5. MK12
Placement adjustments: Spawned on all classic BR mode maps.
6. Melee weapons deal additional damage to monsters
Melee weapons deal additional damage to monsters, including monsters that appear in a play in Metro, Theme Mode, etc. No changes in the damage from throwable weapons.
7. Tactical Parts
Crossbow tactical accessory: A gunpowder-loaded crossbow. After assembling, the user can fire gun-powdered arrows, which have a delayed explosion when they hit background objects.
8. Arena
Arena Weapon Update: Honey Badger, ACE32